Hmm étrangement, à la fin de la mission suivante, le bug ne s'est pas reproduit... et a priori mon Dark.cfg me semble normal.
Je le copie/colle ici pour si tu veux bien comparer avec le tien ^^
Citer :
; $Header: r:/t2repos/thief2/src/dark.cfg,v 1.164 2000/04/13 14:10:43 adurant Exp $
; object counts
obj_min -8192
obj_max 2400
max_refs 14000
; our gamesys
default_gamesys dark.gam
; trait cache size (num entries)
trait_cache_size 8192
; Control of the object UI
;head_focus_active
;highlight_level 23
ObjTextures16
vismeter_zoom 60 ; zoom vis meter in
hpbar_zoom 60 ; zoom hp bar in
inv_status_margin -0.008
inv_model_zoom 10.0
; old default object model for player
; player_model playbox
; new models for the remote camera
player_model garstd
player_crouch_model garcrh
; default water rgb values
blend_rgb 40 50 10
; setting for elliptic pick distance
elliptic_pick_mod 0.25
; PARAMETERS FOR UI SCREENS
; default panel text colors
panel_color_text 63,148, 17
panel_color_bright 146,255, 87
panel_color_hilite 220,220, 64
panel_color_dim 49, 64, 41
panel_color_bg 0, 0, 0
rect_debrief 1,2,3,0
rect_loading 3,4,0,1,2
progress_dial_rate 100000 ; dial speed, bytes per frame
debrief_font_normal fontaa20
loading_font_normal fontaa20
goal_text_font_normal fontaa12
goal_text_color_text 255,255,200
rect_objctiv 1,2,0
objctiv_font_normal fontaa20
rect_loadout 8,13,9,12,6,3,4,5,0,1,2,7,10,11
loadout_font_normal fontaa12
loadout_font_title fontaa12
loadout_text_font_normal smalfont
loading_alt_font_0 fontaa16
objctiv_alt_font_0 fontaa16
debrief_alt_font_0 fontaa16
rect_map 3,4,2,1,0
map_font_normal fontaa20
rect_gamelod 2,3,0,1
gamelod_font_normal fontaa36
rect_gamesav 2,3,0,1
gamesav_font_normal fontaa36
rect_bndload 2,3,0,1
bndload_font_normal fontaa36
rect_bndsave 2,3,0,1
bndsave_font_normal fontaa36
rect_newgame 4,5,6,0,1,2,3
newgame_font_normal fontaa36
diff_font_normal fontaa20
diff_font_title fontaa36
diff_color_hilite 255,255,64
main_font_normal fontaa36
rect_sim 7,2,0,1,3,4,6,5
sim_font_normal fontaa36
options_font_normal fontaa20
opttext_font_normal fontaa20
opttext_font_title fontaa20
opttext_color_text 255,255,200
bind_color_text 180,180,180
grey_color_text 150,150,150
grey_color_bright 150,150,150
grey_color_hilite 240,240,240
book_font_normal textfont
; colors for save/load screen
file_slot_color_border 255,255,255
file_slot_color_hilite 0,255, 0
; text color for message text
game_color_text 255,255,255
; default palette
default_game_palette darkpal
; GUI font
gui_font intrface\smalfont
; metagame sounds - first cut
metasnd_game_def_tick tick1
metasnd_game_def_select select2
metasnd_game_def_ambient1 metalp2
metasnd_game_main_tick tick2
metasnd_game_main_select select1
metasnd_game_main_ambient1 metalp1
metasnd_game_saveload_tick tick1
metasnd_game_saveload_select select2
metasnd_game_saveload_ambient1 metalp3
metasnd_game_loadout_tick
metasnd_game_loadout_select tick2
metasnd_game_loadout_ambient1 metalp3
metasnd_game_game_tick tick1
metasnd_game_game_select select2
metasnd_game_game_ambient1 metalp3
metasnd_game_book_tick
metasnd_game_book_select pageturn
metasnd_game_book_ambient1 metalp4
metasnd_game_options_tick tick1
metasnd_game_options_select select2
metasnd_game_options_ambient1 metalp3
; Mapping from metagame buttons to missions.
; pretty trivial, these days
metagame_mission_map 1,2,3,4,5,6,7,8,9,10,11,12,13,14,-1
tool_frob_center
inv_item_timeout 15000
; For playtest
bugrep_dir R:\prj\thief2\bugs
; not enough disk space to install, in many languages
no_diskspace_english You have %dM of free disk space. Thief 2 requires %dM. Thief 2 cannot run.
no_diskspace_french Vous disposez de %dMo d'espace disque libre; Dark Project 2 en nèecessite %dMo.
no_diskspace_german %dMB freien Speicherplatz. Dark 2 benötigt %dMB. Nicht ausreichend Speicherplatz.
; and the missing CD warnings
no_cd_title_english Missing CD!
no_cd_msg_english Please insert the Thief 2 Game Disc into the CD drive
no_cd_title_german CD fehlt!
no_cd_msg_german Bitte legen Sie die richtige Dark 2 Disc in das Laufwerk
no_cd_title_french Le CD est introuvable!
no_cd_msg_french Veuillez insérer le CD 2: Jeu dans le lecteur de CD.
; direct sound missing warning, in config friendly <80 character chunks
; first one is number of such strings.
no_directsound_num_english 6
no_directsound_1_english DirectSound is not installed.
no_directsound_2_english You will not be able to hear any sound or music while playing Thief 2
no_directsound_3_english and you may experience other difficulties. Thief2 was designed and
no_directsound_4_english tested assuming all users have access to sound.
no_directsound_5_english We strongly recommend installing DirectX to enable sound support.
no_directsound_6_english Continue Anyway?
no_directsound_num_german 5
no_directsound_1_german DirectSound is nicht installiert.
no_directsound_2_german Wenn Sie das Spiel starten, hören Sie weder Sounds noch Musik.
no_directsound_3_german Ferner können andere Probleme auftreten.
no_directsound_4_german Wir empfehlen dringend die Insatllation von DirectX für die Soundausgabe.
no_directsound_5_german Trotzdem fortfahren?
no_direct_sound_num_french 7
no_direct_sound_1_french DirectSound n'est pas installè sur votre systéme.
no_direct_sound_2_french Vous ne pourrez entendre aucune musique ni aucun effet sonore du jeu
no_direct_sound_3_french et vous pourriez recontrer divers problémes. Dark Project 2 a ètè conçcu
no_direct_sound_4_french et testè pour des joueurs pouvant entendre les sons.
no_direct_sound_5_french Nous vous recommandons d'installer DirectX pour bènèeficier de
no_direct_sound_6_french l'indispensable environnement sonore du jeu.
no_direct_sound_7_french Dèsirez-vous tout de même continuer?
; direct draw missing warning
no_directdraw_num_english 3
no_directdraw_1_english DirectX version 7 or higher is not installed.
no_directdraw_2_english Please install DirectX 7 before playing. DirectX 7 installer
no_directdraw_3_english can be accessed through the autoplay dialog.
no_directdraw_num_german 3
no_directdraw_1_german DirectX version 7 oder höher ist nicht installiert.
no_directdraw_2_german Bitte installieren Sie DirectX, bevor Sie das Spiel starten.
no_directdraw_3_german Das DirectX-Installationsprogramm wird über das Autoplay-Fenster aufgerufen.
no_directdraw_num_french 3
no_directdraw_1_french DirectX version 7 ou ultèrieure n'est pas intallè sur votre systéme.
no_directdraw_2_french Veuillez installer DirectX avant de lancer le jeu,
no_directdraw_3_french par l'intermèdiaire du programme d'exècution automatique par exemple.
; no d3ddevice warning
no_d3ddevice_num_english 1
no_d3ddevice_1_english Your video card is not compatible with Thief 2.
no_d3ddevice_num_german 1
no_d3ddevice_1_german Ihre Grafikkarte wird von Dark Project nicht unterstützt.
no_d3ddevice_num_french 1
no_d3ddevice_1_French Votre carte graphique n'est pas compatible avec Dark Project 2.
; timing for sound mixer thread
sfx_mixer_timeout 200