A l'occasion de la sortie de la version Standalone du Dark Mod, Kvorning a mis à jour sa mission (43,17 Mo) :
FichierCi-après, les changements effectués :
-Fixed various textures and surfaces and a few minor tweaks.
-Tweaked some sounds to be in line with TDM 2.0 changes.
-Fixed 2 certain AIs being too sensitive rather than drunk. (Thanks to AluminumHaste!)
-Tweaked LOD on some objects, to prevent windows "popping" in and out.
Gameplay:
-Added more monsterclip to the towers, so the AI can now run up and down stairs. Only the stairs in the small tower has issues still.
-Added more monsterclip in the city so the guards can follow you up all stairs.
-Added a few minor details.
-Windows in the city now dims sound, resulting in less aggro from guards and more convincing soundscape.
-Reduced 'draw calls' in all the large areas, increasing performance. The map is still heavy at certain areas.